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Wee, new trailer, just because! Not sure if the behavior in this video is shown to encourage it, or to warn people that [SPOILER CENSORED] does happen (this is a true story afaik). Either way, cool video.
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Planetary interaction! FUCK YEAH.
Trailer!
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Speciaal om DK en Elke wat te kloten.
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Dumping some photos I took of the gameplay for future reference. Damn this skin looks good. Minor spoilerage.
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Awesome fan made video.
After seven months and seven hundred cans of red-bull, I can finally show you guys what happens when you put New Eden, the Unreal 3 Engine and large quantities of caffeine into a blender.
Usually game development means years of hiding in a cave until marketing says "Go", but thanks to GDC, we get to reveal some stuff we're working on right here, right now! If you're not watching this in HD, I will come over and kick your ass.
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I forgot to take pics of anything pre-20th century. Oh well.
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Ignore this, it's just a dump of some passable but not stellar scores in RB2 for a Wave I'm in :)
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Via RTR:
comparison of budgets and profits between the movie Avatar and the videogame Modern Warfare 2.
Amazingly enough, there are
still people out there who chuckle and/or snicker when they learn I "make games.. like, video games? like, for kids??". Heh. Fuck'em.
Planets have always been
the poster child for procedural rendering, or shaders approximating that, and the latest expansion to Eve added some great examples. There's now a blog post about
how it works. Too bad I wasn't on this task, it sounds like the team was having a blast :)
All right, I'm not gonna forward every tidbit of news, but since I have nothing better to post:
HELL YEAH.
Ringtones! :D As well as a nice collection of free tracks with music from the game. Enjoy! (In case you missed it:
the movie)
I don't know where Fabrice keeps finding these gems, but:
here are my future colleagues rocking out. What. The. Fuck?
EVE Online is CCP's flagship game. It is the only game in the world where
300.000 players are all interacting in the same world; other games like WoW have millions of players, but they're split up in thousands of cloned worlds with just a couple thousand players per world. Games like these are called Massively Multiplayer Online (-games), or MMOs.
Recently, CCP had the fantastic idea of making an entirely different genre of game, a Real-Time Strategy / First Person Shooter hybrid, that takes place on this same world. So that's two different games, two different styles of play, but if you blow something up in one game, it's gone in the other as well, and it stays gone until somebody rebuilds it. Or that's the idea at least; how it actually will work is unclear, but
Eurogamer has a preview and backgrounder. Check it out!
Typically Japanese style interview with a level designer from Valve about the upcoming Left 4 Dead 2, kinda funny, the usual awkwardness :)
Linky, thanks Matthijs!