Update - and don't forget this item in the "Advances In Realtime Rendering In Games Course" edition 2011: Real-time Image Quilting: Arbitrary Material Blends, Invisible Seams, and No Repeats, by Hugh Malan (Graphics Programmer, CCP Games). Go go CCP! :)
Update 2 - added the Technical Paper Preview Reel for 2011. Can't wait to learn about this stuff!
Ludwig zegt "yes !!!
He's back !" Cristo zegt "Nice to see good old Japan back.
Love to go back..." peirz zegt "Thanks!" Drealmer zegt "Coming from Iceland, having to pay by check must be a..." Artur Santos zegt "Good job!" ine zegt "Chicane saltwater was een van mijn favorieten:)" peirz zegt "Hm, I guess that makes sense, a factor N more..." Kris zegt "Sounds like a good conversation topic for another..."