w00t

20/01/10
Planets in Eve

Planets have always been the poster child for procedural rendering, or shaders approximating that, and the latest expansion to Eve added some great examples. There's now a blog post about how it works. Too bad I wasn't on this task, it sounds like the team was having a blast :)

posted at 22:54:25 on 01/20/10 by peirz - Category: zwans - Tag: link / programming / games / graphics / rendering / ccp

Comments

FRANCE Drealmer wrote:

Bad timing Bert, they have just pulled the sites offline when they update stuff smile
01/21/10 09:06:06
 

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